Gaming Rules.

The Tournament Room

Madden NFL 25 2v2 Tournament Rule Book

1. The Tournament Room Overview

- Format: 2v2 matches (two human players per team, four total controllers per game).

- Game Mode: Play Now > Custom Game (Local Multiplayer).

Set to 4 players: Controllers 1 & 2 for Team A (home), Controllers 3 & 4 for Team B (away).

- Match Length: Best of 1 (single full game)

- Quarter Length: 3 minutes.

- Estimated Game Time: 15-25 minutes per match (including halftime/setup).

- Platform: Playstation Game Console (local only for fairness; no online to avoid lag/desyncs).

- Controllers: Official wireless controllers only. Fully charged. No turbo/macro.

Primary player (Controller 1/3) handles play calling/audibles;

Secondary Player (2/4) handles user control (e.g., user LB/DE on defense, slot WR/RB on offense).

- Spectators: Allowed ; no coaching/input, violators will be removed.

2. Eligibility & Player Conduct

- Eligibility: All players must be registered pre-tournament. No substitutes mid-match.

Teams must have both players ready 5 minutes before match start or forfeit.

- Conduct:

- No unsportsmanlike behavior, harassment, or rage-quitting (instant forfeit).

- No excessive pausing (max 2 per half, 30 seconds each; admin calls penalties).

- No leaving the match area during play.

- Violations: Warning > Penalty (e.g., timeout loss) > Forfeit > Ban.

- Hardware/Setup: Tournament-provided TVs/consoles. Stable setup, no lag-inducing devices.

3. Game Settings (Must Be Verified by Both Teams & Admin Before Kickoff)

All settings locked at match start. Home team sets lobby; away team confirms.

| Setting | Value | Notes |

|---------------------- |---------------- |-------|

| Difficulty | All Madden | User-specified; common for competitive play. |

| Quarter Length | 3 Minutes | User-specified. |

| Injuries | Off | User-specified. |

| Fatigue | On | User-specified; progressive fatigue. |

| Game Speed | Normal | User-specified. |

| Weather | Off (Clear) | User-specified. |

| Accelerated Clock | Off | Standard for competitive. |

| Even Teams | Off | Real rosters. |

| Game Style | Competitive | Optimal balance. |

| Play Clock | On | Full clock. |

| Auto-Subs | Default | No mid-drive overrides. |

| QB Kneel/Wildcat | Default No exploits. |

| Stadium | Neutral (e.g., DFH Stadium) | No home advantage. |

| Helpers | Off/Default | No assists. |

| XP Gain | Default | N/A for H2H. |

- Patch: Latest official update required.

4. Team & Playbook Selection

- Order: Higher seed (home) picks team first; away picks second. Same team allowed. No bans (or admin-specified, e.g., no OP teams).

- Playbooks: Any NFL team's offensive/defensive playbook (mix allowed). No custom/user-created.

- Rosters: Current NFL rosters (no edits). Verify pre-match.

- Uniforms: Default/alternate; confirm with opponent.


5. House Rules (Strict; Admin Discretion on Intent)

- Onside Kicks: Prohibited in 1st half. Allowed 2nd half if trailing/tied.

- Audibles: No improper from QB Kneel, Wildcat, FG, or Punt.

- Offsides: No excessive delays (penalty: 5-yard or replay).

- Glitches/Exploits: Prohibited (e.g., pass block glitch). Penalty: Decline, loss of down, or forfeit.

- Motion/Shifts: No cheese (>3 sec pre-snap freeze). Warning first.

- Mercy Rule: Optional - End if 15+ point lead with 1:30 left in 4th (both agree; adjusted for short quarters).

- No Coaching: Secondary cannot call plays/audibles. Violators will be removed.


6. Match Protocol

1. Admin calls "Ready?"; confirm settings/teams.

2. Home team kicks off.

3. Play to completion.

4. Screenshots/scores verified by admin.


7. Overtime Rules

- Standard Madden OT: 10-min sudden death. Tied? Alternating 2-pt.

- Bo3: First to 2 wins.


8. Tiebreakers & Disputes

- Pool Ties: Head-to-head > Point differential > Total points.

- Disputes: Admin final; video if available.


9. Tournament Structure (Admin Customizable)

- qty 16, 2-man teams Tournament Format

- Double elimination bracket

- Seeding: Random or bracket. (Admin Customizable)

- Forfeits: 2-0 loss.

10. Additional Notes

- Promotes fair play.

- Questions: Ask admin.

- Prizes: TBD

- In Case of Failure: TBD Console, Controller

We reserve the right to refuse service to ANYONE for ANY REASON.

You are financially responsible for the any property you damage.

If the damage is intentional we will press criminal charges.

- last update Nov 26,2025

Our mission

We're on a mission to change the way gaming tournaments works in the Upstate South Carolina. Plug In, Sit Down, & Battle @ The Tournament Room

Our vision

We want to live in a world where people can play games with all their friends at one time in person. A space that matches their needs rather than having to find a compromise and settle on the second-best option.

Our team

Our strength lies in our individuality. The team strives to bring in the best talent in various fields.

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Founder / Janitor

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VP of Gaming

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Promotions Dept

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Public Relations